![]() So, here we will talk about the top 5 VR video players for your iPhone to let you enjoy the best. In order to enjoy VR movies or videos, you got to have the right video player. Now, the important question is which video players support VR movies on the iPhone platform. The demand of such headsets is increasing and so is the demand of 360 VR movies and videos. ![]() Yes, you may be or may not be quite familiar with the names like The Oculus VR, Samsung Gear VR and Google Cardboard headsets. We have so far heard the word audio headset now we have the option of video headset. And the latest addition in this regard is of course VR videos. I had to get a double inside a if() statement and set the halt manually before the end of the video.The audio and video experiences are changing constantly with the application of newer technologies. I know i do weird thing with my update, but the normal function for determining the end of the video does not work at all on the galaxy mobile. ![]() I'am lucky to have a mentor who helps me when i start to drown ![]() The solution was like using the play() and pause() outside just in the class like you do in javaScript and they worked. Some of my biggest fails was that i wanted to use play() and pause() in conjunction with some IENumerators. (i did presharpen in davinchi very slightly because the h265 get slightly blurry) I put 5 sec blank frames in front so the Android have enough time to be in syncĭo not forget to make 1 Track for the audioĪnd then from the davinchi file make the android codec with purple pill Wirking with these tools is so smooth and intuitive after using the premier 360 tools for the editing: Use the purple pill codec ripper for the android codec and if you can afford davinchi resolve studio (the free version works also to but has max RES UHD). I used OSVR for the gaze Controller and it work so fine it has clear instructions what SDK and what unity version you need for what Android phone. (its terrible chaotic and never updated manuals, even 10x more trial error. I look forward to the occulus GO and hope they don't F*** it up i terms of software chaos like they did with the occulus kit. On PC i can do all the tricks i want it just work fine.Īs well on VIVE and mixed reality headsets from Microsoft it runs awesome smooth! If i manage it working i will post it then also. That being said, i'am just to noobish still to fully understand the process of this player and i can't debugg on the S7 because i don't see a console and what goes wrong. I did manage the menu and so on, but mostly it fails because something is not working like i think it should. ( afther that the S7 can play with the right codec amazingly UHD ) I found out that you even must go to Powersettings of the galaxy phone and enable full performance in order to play the video proper. I don't wanted an Iphone because apple don't like 360 Video in terms of resolution its trash. I like to share this for the love of craft :love:įirst, i wanted for my client to use a galaxy S7, the performance is horrible, i found out to late in my opinion (or my skillz and time). Hi folks, this answer is for the mediate users like me, who can't figure it out. FWIW have already achieved playback of 4096x2094, 3D, lat-long, over under MP4s that were downloaded to device and played in the video player from the file. Basically I am asking if Unity, the video player, or the panoramic shader will prevent what I am trying to do. I noticed on the video player scripting page it says "The VideoPlayer uses native audio and video decoding libraries in its implementation." and "You may choose to omit this transcoding and instead use videos that you already know are supported by the target systems, keeping finer control over the encoding process using an external program." Does this mean that the Unity Video Player component with the skybox panoramic shader beta are capable of rendering video of any format that is supported on the device? I want to play videos that are already in a format that supports very high resolutions (4096x4096) on devices that should be capable of decoding it. Hi, I have been experimenting with the skybox panoramic shader and the video player and have some questions about its capabilities and limitations.
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